Illustration I did for the Ubisoft's game : Watch_Dogs 2. This illustration was done for the Ubisoft booth - E3 2016. I did modeling, texturing, shading of the HR model (Base on different IG models). For this image, I did composition, posing, lighting, render and 2D painting/retouching. I used 3dsMax/Vray for rendering and Photoshop for retakes.
Art DIrection : Mathieu Leduc