Illustration I did for the Ubisoft's game : Watch_Dogs 2. This illustration was done for the Ubisoft booth - E3 2016 For this image, I did modeling tweak, composition, posing, shader tweak, lighting, render and 2D painting/retouching. I used 3dsMax/Vray for rendering and Photoshop for retakes.
Art DIrection : Mathieu Leduc
HR model credits : Nicolas Gaffiero, Stephane Barbin, Luc Veillette, Marcus Leal, Benjamin Basso-Bert